Redemption was originally released by Silver Knight and Raidenator for HGN in 2009, with the map becoming lost and broken in the years after. After retrieving the lost files it took nearly a complete remake of the map to recreate this apocalyptic take on a map beloved by the community. Now it’s back with faster performance, improved lighting with HDR, and higher fidelity assets. The improved world layout makes it easier to run on lower-end machines while still providing the open-world feel the map is known for.

Role: Level Designer
Type: Solo Project